- Product pages (Code Editor, Robot Simulator): text-left/image-right hero layout - Related resources capped at 3 items on all product pages - Making Music activities renamed to I, II, III - New Maze I/II/III and Sumo I/II/III difficulty-graded activities - YouTube demo videos restored on 12 activity pages from old site - Activity pages: two-column hero with coding skills & rover concepts tags - Blog/news pages: same two-column hero layout with date - Resource type extended with codingSkills, roverConcepts, tags fields - Removed raw "Relevant Coding Skills/Rover Concepts" text from activity MDX Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
42 lines
1.7 KiB
Plaintext
42 lines
1.7 KiB
Plaintext
---
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title: "Activity: Flip Bot"
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date: "2021-06-03"
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categories: ["Activities", "All"]
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tags: ["Branching", "Iteration", "Accelerometer", "Motors", "Intermediate"]
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codingSkills: ["Branching", "Iteration"]
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roverConcepts: ["Accelerometer", "Motors"]
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excerpt: "Learn branching, iteration, and how to use the accelerometer."
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featuredImage: "/images/resources/flip-bot.png"
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---
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Program the rover to flip itself upside down and then stop. There are many solutions to this problem. The rover must flip itself without being touched while running and once it has flipped it should stop. You could try combining this with the Turn Over Rover program to include lights.
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### Activity Demonstration
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<iframe width="560" height="315" src="https://www.youtube.com/embed/176tJNx-Kd8" title="Flip Bot Activity Demonstration" frameBorder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowFullScreen></iframe>
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### Setup
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The most common way to flip the rover is having it drive up a flat vertical surface and fall backwards. Perhaps using the back of a laptop screen, a book, or a wall. These are not the only solutions. See what other driving conditions might make the robot flip.
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### Here’s Our Approach
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This solution can be extended to make the rover reset itself and include LEDs
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#### Stage 1
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Start moving forward to eventually encounter a vertical obstacle.
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#### **Stage 2**
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Add a repeat block where the condition is a sensor block that checks if the rover is right way up. This will cause the rover to wait until it is not the right way up.
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#### **Stage 3**
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After the loop that waits for the robot to flip we add a motor block to stop the rover.
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Example Code
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